COP BASTARD enemies
Four archetypes show up in the launch posts and in reviews: ordinary gunmen, kamikaze bombers in bomb vests, goons in iron masks that shrug off one headshot, and tougher labelled variants that return more health when you spit on them. No official enemy names or health values exist.
Last verified: 2026-11-02.
The four that are described
“Yakuza” is the setting word on the store page, not a bestiary name. I use the behaviour words the posts and reviews actually use.
| Archetype | Behaviour | What to do | Sources |
|---|---|---|---|
| Gunman | Shoots on sight; uses most of your guns | Cover, then a headshot | Review + store copy |
| Kamikaze | Closes in and detonates | Kill at a distance | Launch post + review |
| Iron mask | Mask stops a single headshot | Follow-up shots or the shotgun | Launch post + review |
| Labelled elite | More health; more heal when spat on | High damage first | One Steam review |
What is missing
A review says enemies do not use the MP5 or the handcannon. That is one review, and those two guns are part of the unresolved “six weapons” count on the weapons page. Health points, damage, and a boss sheet are not published. Demo posts from 2023 through 2025 say the AI was retuned several times; they do not publish the new numbers.
Sato’s Office is a chapter title in one full run. I do not list Sato as an enemy type.
Questions
What enemies are in COP BASTARD?
Gunmen, bomb-vest kamikazes, iron-mask goons, and a tougher labelled type. Those are behaviour descriptions, not official names.
Is there a boss?
No boss is named on the store or in the news posts. The last chapter title in one video is Sato’s Office.