COP BASTARD weapons
Four guns have names: a Beretta, a double-barrel shotgun, an Uzi, and a Magnum revolver. The launch post names only three and skips the Uzi. One Steam review counts six weapons. A release review and a 2025 demo preview both describe four main guns.
Last verified: 2026-11-02.
Who says how many
I will not collapse this into a single official count. The 29 October launch post names the Beretta, the double-barrel, and the Magnum. Hitbox’s review and Andy Chalk’s July 2025 PC Gamer demo preview both list a fourth gun, the Uzi. One Steam review says there are six weapons, five of them with limited ammo, and that enemies cannot use the MP5 or the handcannon. The MP5 and handcannon names and the six-gun total remain one reviewer’s account.
| Gun | Role on record | Ammo | Named by |
|---|---|---|---|
| Beretta | Sidearm, mid range | 18-round magazine in one review; reserve called unlimited there | Launch post · 1 source |
| Double-barrel | Close rooms | Not published | Launch post · 1 source |
| Uzi | Automatic pressure | Not published | Hitbox + PC Gamer · 2 sources |
| Magnum | High damage revolver | Not published | Launch post · 1 source |
What the campaign does not upgrade
The launch post’s “no upgrades” line is about the campaign. Endless Mode is different: the WEAPON KING achievement is for upgrading every weapon to max level there. Global unlock is 0.6%. A Magnum challenge, “Do i feel lucky?”, asks for six Magnum kills in ten seconds (15.5%).
Players on the launch thread say the double-barrel fires more than two shots and pumps between them. The developer has not explained that. Damage, fire rate, and magazine size other than the Beretta’s 18 are blank on purpose.
Questions
What is the strongest gun in COP BASTARD?
Hitbox and a short review clip call the Magnum the hardest hitter. There is no official damage table, so that is a description, not a stat.
Do weapons upgrade?
Not in the campaign. Endless Mode has a max-level upgrade achievement. The step costs are not published.