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COP BASTARD Endless Mode

Endless Mode is a survival run through continuing corridors, with Steam leaderboards. An achievement fires at floor 10. Another fires when every weapon is upgraded to max level, so weapons do persist and upgrade there. The campaign’s “no upgrades” line does not cover this mode.

Last verified: 2026-11-02.

COP BASTARD screenshot: a shotgun firefight in a nightclub with a checkered floor

What the achievements prove

“Cops don’t fly that high” is “Reach the 10th floor in Endless mode” (1.7%). “WEAPON KING” is “Upgrade every weapon to max level in Endless Mode” (0.6%). Those two sentences are the whole mechanical spec I will treat as confirmed. Floor scaling, enemy mixes, and the cost of an upgrade are not written next to them.

Steam’s category list includes Steam Leaderboards. Players call the mode Endless Hallways, ENDLESS CORRIDOR, or an endless tower. One competing guide says the boards track points and deaths. That claim is one site, and I do not see it on the Steam page, so it stays a single-source note.

Campaign versus Endless, from public text
CampaignEndless
ShapeNamed missionsFloors / continuing corridors
UpgradesLaunch post says noneMax-level weapon achievement
ScoreExtreme Prejudice in missionsSteam leaderboards
Confirmed checkpointMission clearsFloor 10 achievement

How I would approach it

Finish the campaign first so the guns and the spit-or-slow-mo choice are familiar. Then treat floor 10 as the first public milestone, not as an ending. I will not publish a build order, because the upgrade steps are not public.

COP BASTARD screenshot: first-person MP5 firing at armed men in an office

Questions

Does Endless Mode end?

The public text calls it endless and scores floors. Floor 10 is an achievement, not a finale.

Are there weapon upgrades?

Yes, inside this mode. The achievement is to max every weapon. The campaign still has no upgrade tree.

Related

Sources