COP BASTARD difficulty
One Steam player review says hard mode unlocks after you finish the campaign. On 2 November 2026, 0.6% of players had the achievement for completing the game on hard. Beyond that, targim. has not published what changes, and no review documents the multipliers.
Last verified: 2026-11-02.
Two facts and a gap
A top-rated Steam review says hard mode unlocks after you beat the game. The achievement “COP SAMURAI ! Katana not included !” is “Complete game on hard difficulty,” at 0.6% globally. The achievement independently confirms that hard difficulty exists; only the review describes when it unlocks. They do not say whether enemies hit harder, spawn denser, or carry less ammo.
Hitbox and the Sausage Mahoney review describe the default run as high pressure with frequent checkpoints and a low cost for dying. That is a feel report, not a hard-mode diff. I will not invent a damage percent to fill the gap.
| Detail | Record | Status |
|---|---|---|
| Hard difficulty exists | COP SAMURAI achievement | 1 official source |
| Hard unlock timing | After a campaign clear | 1 player-review source |
| Hard completion rate | 0.6% | 1 source · Valve achievement API |
| Damage / spawn multipliers | Not supplied by the cited sources | No numeric source |
Questions
How many difficulties does COP BASTARD have?
A default run, plus hard mode after you finish. No third name (nightmare or similar) is on the store page.
What changes on hard?
Not published. The achievement page confirms a hard clear exists, at 0.6%. Unlocking it after a first clear is one player review’s account.